Mark Gibbons
Dropping out of art college after two weeks of painting with custard and gravy to play bass in a 1980s Hair Metal band might not have been Mark's wisest of moves considering his subsequent choice of careers.

Born and raised in Wales' capital city of Cardiff, Mark's earliest professional commissions were in local television and advertising before Games Workshop lured him north to Nottingham in 1992 to begin what he affectionately refers to as his "spiky period". Over the subsequent five years Mark created hundreds of pieces of art for the iconic Warhammer game universe.
In 1996 the dawn of the PlayStation age drew Mark away from the tabletop and into the digital realm where he spent most of the next twenty years working for a variety of video game development studios including Sony Computer Entertainment and more recently, Blizzard Entertainment where he spent seven years, the last four as World of Warcraft's concept artist.

After a stint on the Foundations team at Riot Games, helping to flesh out the world beyond League of Legends, Mark has returned to the turbulent waters of the freelance. He continues to work in the games industry, splitting his time between art directing, illustrating and developing his own line of tabletop board games.
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